Game Development

23 packages

Packages (23)

Ebitengine

dead simple 2D game engine in Go.

13,043 763

Leaf

Lightweight game server framework.

5,499 1,332

nano

Lightweight, facility, high performance golang based game server framework.

3,179 462

g3n

Go 3D Game Engine.

3,074 313

Pitaya

Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.

2,751 530

goworld

Scalable game server engine, featuring space-entity framework and hot-swapping.

2,707 475

raylib-go

Go bindings for [raylib](https://www.raylib.com/), a simple and easy-to-use library to learn videogames programming.

2,388 205

go-sdl2

Go bindings for the [Simple DirectMedia Layer](https://www.libsdl.org/).

2,323 227

engo

Engo is an open-source 2D game engine written in Go. It follows the Entity-Component-System paradigm.

1,817 133

Oak

Pure Go game engine.

1,656 83

termloop

Terminal-based game engine for Go, built on top of Termbox.

1,472 81

gonet

Game server skeleton implemented with golang.

1,291 294

go-astar

Go implementation of the A\* path finding algorithm.

631 84

Pixel

Hand-crafted 2D game library in Go.

385 13

go3d

Performance oriented 2D/3D math package for Go.

338 49

Ark

Archetype-based Entity Component System (ECS) for Go.

227 10

tile

Data-oriented and cache-friendly 2D Grid library (TileMap), includes pathfinding, observers and import/export.

213 18

gogpu

GPU application framework with windowing, input, and rendering built on WebGPU — reduces 480+ lines of GPU code to ~20, zero CGO (GoGPU ecosystem: [gg](https://github.com/gogpu/gg), [ui](https://github.com/gogpu/ui), [wgpu](https://github.com/gogpu/wgpu), [naga](https://github.com/gogpu/naga)).

182 3

ecs

Build your own Game-Engine based on the Entity Component System concept in Golang.

171 12

prototype

Cross-platform (Windows/Linux/Mac) library for creating desktop games using a minimal API.

107 10

Pi

Game engine for creating retro games for modern computers. Inspired by Pico-8 and powered by Ebitengine.

61

grid

Generic 2D grid with ray-casting, shadow-casting and path finding.

25 1