Ebitengine
dead simple 2D game engine in Go.
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Data-Oriented (DOD), archetype-based ECS engine utilizing an L1 cache-aligned chunked SoA layout for predictable, stepless memory growth and zero-allocation execution paths.
dead simple 2D game engine in Go.
Lightweight game server framework.
Lightweight, facility, high performance golang based game server framework.
Go 3D Game Engine.
Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.